MARTIN KLEKNER | Director, VFX Artist



From July 2014 to February 2018 I have worked on Kingdom Come: Deliverance, a story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. My role was the cinematic director – I prepared the game’s cutscenes for production, directed the game’s actors at a motion capture stage (an even acted in mocap suit myself), led a team of several cinematic artists and edited some of the cutscenes.


This project was a challenge of epic proportions, putting me in charge of the look and feel of 4 hours of Kingdom Come’s cutscenes, full of action, armies, medieval fights as well as dialogues. Truly an invaluable experience!

The software I used on the project: